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Last Updated: October 18, 2026
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Weights & Biases and sign up for a free demo here: wandb.me/papers The paper "Fast Octree Neighborhood ... Written partialy for educational purposes and partialy for fun Running on AMD a6-3500. With slow commercial software, compute time for my PhD studies would have exceeded decades. The only way to success ... Used GLSL as the shading language. Used Navier-Stokes Equations to simulate particles motion. UPDATE: v2.1 of the simulator is finally released, you can find it here: github.com/omgware/ Let's try to convince a bunch of particles to behave (at least somewhat)