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C++/SDL2/OpenGL 2D lighting with soft shadows
Penumbra - 2D lighting and soft shadows in MonoGame
Unity 2D light with soft shadows
OpenGL 2D Soft Shadows
Super Fast Soft Shadows
OpenGL Dynamic 2D Soft Shadows (Multiple Lights)
OpenGL 2D Soft Shadows
Realistic 2D Lights & Shadows in Unity
Engine update: Dynamic soft shadows & Box2D
Realtime 2D Shadow Projection
2D Rendering - Global Illumination, PBR, Soft Shadows, and more
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Last Updated: October 19, 2026
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Summary
Interactive Computer Graphics. School of Computing, University of Utah. Full Playlist: ... Optimized version of github.com/mattdesl/lwjgl-basics/wiki/ I suppose this is the update to that lighting video I did a while ago! Written in C (but compiling C++ for structs without typedef's and ... This is the first version of my implementation of dynamic Penumbra on GitHub - github.com/Discosultan/penumbra Console used in the video ... Using render texture and simple shader. Starting at line 121 pastebin.com/qcRXbCXN Multiple lights would be the same ... SFSS brings the highest performance and highest quality TWO YEARS LATER: A few months ago I remade the engine and added a lot more, check it out! youtu.be/1LfAIRTcClQ ... Hey! In this video, we will look at how to get realistic projectclover.org/ I decided to use box2d instead of making my own (buggy) simulation. Developing time decreased to half! Decided top have a play with making an optimised I couldn't record this one with a better quality. My HDD is not fast enough to record it without stuttering. Maybe I should try ram disk ...