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Last Updated: October 19, 2026
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Summary
I do not own this. All credit goes to Craig Reynolds, who developed the algorithm and simulation. I have simply shared it to ... Fifty thousand simple agents. Three local rules. No global plan, and yet, coherent, lifelike motion emerges. This is I ´ve been experimenting with a procedural fish school in Unity3D. The goal was to make the fish group move emerge from simple ... Watch at 4k to avoid YouTube compresion! Each agent is only aware of other agents in close proximity (range shown at 0:40) and ...