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ActionScript 1:1 with Doug Winnie - Custom Classes for Object-oriented Programming (episode 47)
ActionScript 1:1 with Doug Winnie - Adding Advanced Behavior to Custom Classes (episode 50)
ActionScript 1:1 with Doug Winnie - Accessing Data from Custom Classes with get (episode 55)
ActionScript 1:1 - Use Arrays to Access Objects on the Stage (episode 36)
ActionScript 1:1 - Extending Loops in ActionScript (episode 31)
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Last Updated: October 17, 2026
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Summary
Doug Winnie demonstrates how to test multiple conditions at the same time using logic operators. Learn to customize your project ... Learn how to incorporate random chance into your Flash projects as Doug Winnie generates random In order to manipulate objects, Doug Winnie uses the assignment operator in Conditional tests are only useful if you can do different things based on the results. In this video, Doug Winnie shows how to do ... Add drag and drop interactivity to Flash projects. Doug Winnie explains simple Adobe's Doug Winnie discusses how to create customized classes, and explains more about how a class constructor works for ... Building on the skills covered in his continuing lesson on object-oriented programming in Flash Professional, Adobe's Doug ... Combine stored objects on the stage with loops and other Doug creates a virtual-dice game to incorporate basic game behaviors using random chance into loops, and then shows how to ...
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