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Last Updated: October 20, 2026
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Summary
Playing about with five 12x24 software 'sprites' in Advan programmermind.com github.com/smorrow8859 twitter.com/1stBasicProgram A A quick comparison of the inbuilt CIRCLE function of TBXL, versus an assembly language version called by USR in TBXL. Using brutal force to get a fast 60fps sprites by software. We play Pacman from cartridge then we take a first look at Atari
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