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Advanced Multi-Texturing using UV2 - Blitz3D
Blitz3D Tutorial 11 - Object Properties Extended Part 1 (Old)
Blitz3D Normal Mapping
Advanced Textured Shadows - Blitz3D
Learn With Me - Blitz3d (Blitz Basic)
Blitz3d Level of detail (LOD) for textures demo.
Blitz3D Tutorial 13 - Terrains Part 1 (Old)
Moving Decals using Texture position - Blitz3D
Blitz3D Tutorial 1 (Old)
Learn With Me - Blitz3d (Blitz Basic)
Blitz 3D Tutorial Part 2; Text and Basic Variables
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Last Updated: October 19, 2026
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Summary
Hi! Thanks for watching! Types are a very important part of game programming, and it is vital for you to understand them. No Chatting, no messing around and no real purpose...other than learning to make games (a life long ambition) using join my discord.gg/GcjHedMTtu code made by me to lower vram usage at objects at further distance in PLEASE WATCH THE NEW AND IMPROVED VERSION OF THIS