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C++ 3D DirectX Tutorial [WinMain] 1
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C++ 3D DirectX Tutorial [Node Tree / Transform Propagation]
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Computer Graphics Module 7: Scene Graphs
Peter Panning / Shadow PCF [C++ 3D DirectX Tutorial]
Dynamic Technique Composition [C++ 3D DirectX Tutorial]
C++ 3D DirectX Tutorial [Bindable / Drawable System Part 1]
C++ 3D DirectX Tutorial [Pipeline Experiments]
C++ 3D DirectX Tutorial [Keyboard / WM_SYSKEYDOWN]
Render Queue System [C++ 3D DirectX Tutorial]
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Last Updated: October 16, 2026
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Summary
This is my first test with drawing multiple objects in Direct3D. The smaller boxes are children of the larger boxes. Course web page here: ursinusgraphics.github.io/F2024/