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C64 Dev machine - History in the making
C64 Dev Machine: Get Started with 3 Guided Tours
C64 Dev Machine - Making and Loading a bitmap
Progress on My C64 Game: Upgrading the Graphics Using a New Tileset
Commodore 64 Character Editor and Map maker
TUNNELS of the R.E.U
LineForge 64: The Unreal Engine for Commodore 64 Game Dev
C64 Dev machine - Milestone 3 - Everything almost in place
Templates coming to C64 Dev machine
Can I Turn My MEGA65 into a Game Dev Machine
Coding a C64 Ultimate Video Player - Part 05 - Making Bitmaps
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Last Updated: October 19, 2026
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Summary
In this video I explain the VIC node, character and I will have a series of these fast tutorials to get you started! This one was a simple request by a user. New camera and mic so hopefully sounding clearer! This one covers the typewriter code put together by Analog- In this update I explore a platformer using bitmap graphics (not charset), although this is just the ground work so far which was ... In this video I create a simple bitmap and load it in via the Bitmap Macro. Scroll to the bottom of the itch page link for the V068 ... Here's an update on Cab Hustle, the to my channel here: youtube.com/user/SeetheTruth4Yourself?sub_confirmation=1 Learn more about ... Version 1.2.4 is here. polytricity.itch.io/the- Welcome to LineForge – the retro-focused game engine I've always wanted to build. We all know the struggle: coding in assembly ... As you will see most things are working, maybe not so well in combination yet but we are almost there! Here it is: ... Starting with this Basic vertical shooter which I will do a bit more work on before I ship it with the next update, it could use a bit ... We need to downsize our 2000000+ pixel frames to a manageable 32000 so the