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Our Game Is Finally Taking Shape! — Turn-Based RPG Devlog #2
INDIE DEVLOG #09 | Redesigning the UI of my game's turn based battle | SPACEMAN MEMORIES
Unity Turn-Based Battle System DevLog #2
Going Full Turn Based RPG - Devlog || Project Bloom
I Made A TURN BASED COMBAT Game in Scratch
Virtualord 0.6.0 - dev log of an indie Turn Based Strategy game
Making my turn-based strategy game - Devlog 1
33 New JRPGs Releasing In 2027 (Turn Based, ARPG, SRPG)
[Unity 2.5d] Turn Based Action Hybrid Battle System (WIP)
Creating Effect Tiles For My Turn-Based Tactics Game - Devlog #6
[Unity 2.5d] Turn Based Action Hybrid Battle System Update - Combo's & Hit Stun
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Last Updated: October 18, 2026
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Summary
You can the game's development here: xeyers.itch.io/ Yeah I need to get a modeler to work on race ornament, armor design, map building, etc.... Hopefully I can find one in the future ... Added a boss cutscene of a demon that is in search of souls for his master. It's still a bit rough and needs some finishing, just ... I am making a game called Spaceman Memories but it looked way too much Pokemon. This was my process on redesigning ... Added VFX that can do Animator VFX, or Particle by using Interface, Soon I will replace my buff and debuff system with the current ... For the past year, Project Bloom has had 4 different identities and now it's finally time to go full Get GameMaker for FREE over at opr.as/GM-JuniperDev ! This is the story of how I made a Patreon - patreon.com/TheKisekiNut ➤ Become a YT Member ... This is a very early version of my battle system made in Unity. This is a action combat/action point If you want to see some of my stuff for yourself. these links: Discord: discord.gg/48q2vC9mJn Tactics Toolkit: ... Combo's and Hit Stun have been added in this WIP hybrid battle system. As always things will likely to