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Last Updated: October 18, 2026
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Summary
Guest lecture I gave at the University of Pennsylvania in November 2023, covering the WebGPU graphics API. Covers a wide ... A quick video of my CUDA Pathtracer running showing reflection, refraction, depth-of-field, etc ... This is pretty low-res so I'm going ... Our apprentice Cédric Girardin made a great video about the Rendering a textured, subdivided version of the Stanford Dragon model on my RTX 2070 Super Let's try to turn some dot products into a 3D world! Support my work (and get early access to new videos and source code) on ... Objective: A data visualization webGL application of global international study trends from 1940s to 2013. Keywords: WebGL ... This video is an introduction to how triangle Markus Steinberger (TU Graz) Keynote at CESCG 2019. Textured polygons are the foundation of nearly all 3D games in existence. Used before even 3D-capable