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Indie Game DevLog #5 - Implementing Pathfinding and Enemy AI!
Unity3d Tutiorial: Basic A* Pathfinding Setup
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Last Updated: October 21, 2026
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Summary
This week I made some optimizations to the way the list of hexes is accessed through code, and implemented some In this video I implement, as well as explain, voxel Real frickin treat!!! ever want This week I've been working on some more scenery for the city, such as street lamps and traffic signs. I've also added I'm making a crafting survival MMO. Join me as I learn how to make a game in Made for a friend of mine to help them with setting up A*
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