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Last Updated: October 20, 2026
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Summary
For this lesson we cover the basic idea of how to manipulate an object in the engine regarding position/ In this lesson we take the template animations that ship with 5.2 and construct a simple 00:00 - Intro 00:14 - Point constraints 02:26 - Using Minimum & Maximum X Angle 03:06 - Using damping on constraints 03:33 ... Get a crash course in developing games with To move forward beyond the simple 1D movement blendspace we begin to see how turning is used in the editor to show dynamic ... Link to doc for Action map: docs. Lesson05-Trigger and Light Control and