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Daggerfall Tools for Unity - Daggerjam
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Last Updated: October 23, 2026
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Summary
Starting with release 1.3 many dynamic scene objects will be instantiated from Create something fun and stupid with Terrain Distance = 9 Load times are a bit too long, a setting of 7 would probably be the most the view range could be increased ... A short playthrough of Direnni Tower Demo, created entirely in Early version of terrain streaming at work. Everything is coming together, but there are several minor bugs to fix. For example ... New batch billboard shader rendering 57600 nature sprites in real time. Only 5 draw calls required. Each billboard is individually ... ... a few incredible mods created by Version 1.1 feature preview. Adds world time for automatic day/night cycles and seasonal transitions. This video shows a few days ... so this what i've been busy with for some time now the channel was not getting many new vids since i was trying to plan, build, test ... Somebody was having issues localizing some of my mods, which have "hardcoded" text. So I figured it was better to show them ...
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