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Last Updated: October 19, 2026
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Summary
This video is part of an online course, Interactive 3D Graphics. the course here: udacity.com/course/cs291. In this video I explain how to change a forward renderer into a This is the latest prototype of my custom Interactive Computer Graphics. School of Computing, University of Utah. Full Playlist: ... In Episode of Shaders Monthly, we talk about Personal and strongly opinionated rant about why one should never use Worked on the shaders a bit more, improved compositing, reworked blurring. Added support for moveable lights, added support ... Threat Interactive Video 28 discusses the butchered MSAA implementation inside Crysis An unoptimized implementation of tiled forward/ First draft of translucency mapping. No mapping to it yet, just fixed translucency value across the walls.