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Shader Fundamentals - Image Based Lighting
XNA 4.0 Tutorial 2 - Diffuse Light (HLSL)
🔦✨ Add Rim Lighting with Copilot ChatGPT-5 | HLSL in C++ Dungeon Game 🕹️
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Last Updated: October 19, 2026
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Summary
An attempt to explain the different varieties of A Direct3D 11 implementation demonstrating Get the Shaders for this Video here ➜ github.com/Broxxar/ImageBasedLighting Support me on Patreon ... Previous Tutorial - youtube.com/watch?v=kgiW4ur25xA Next Tutorial - youtube.com/watch?v=TTMkrMhfaA8 ... Boost your dungeon game's visuals A Direct3D 11 project demonstrating The project demonstrates pixel- This is a demo of a custom made pulsating In this clip you can see my multi pass planet