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001 MFC with Direct2D
Windows Programming 3: Direct2D
Transform time in minutes with Direct2D
Direct2D Tutorial 10: Timing and Frame Skipping
Modern Direct2D C++ UI Template Source Code + Live Preview
Building a Modern C++ UI from Scratch Direct2D
Direct2D Tutorial 2: Showing a Window
Direct2D Tutorial 3: Direct 2D
Direct2D Tutorial 4: Pixels, Coordinates and Colors
PDC 2008 Windows 7 Introducing Direct2D and DirectWrite
Direct2D Tutorial 8: Loading an Image
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Last Updated: October 23, 2026
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Summary
In this tute we'll look at a general overview of DirectX. We'll code a wWinMain entry point, which we'll use later to create a window. SpriteBatch performance testing with SharpDX.Direct2D1, SharpDX.Toolkit, and Win2D. GitHub Gist For This video was recorded for a blog post on http:--blog.filipekberg.se. gamedev code: github.com/amengede/getIntoGameDev/tree/main/windows playlist: ... Watch the full HD course: pluralsight.com/training/courses/TableOfContents?courseName= This video is all about making sure our programs appear to run at the same speed, regardless of the user's hardware. It is not so ... Modern combat interface built entirely in C++ using In this video we'll look at creating and displaying a main application window. We can't start drawing with DirectX until we've got a ... This vid we'll look at several small topics that will help later when we're drawing shapes. We're looking at pixels, 2d coordinates, ... Hello, we've reached 7k subscribers, Thanks all! I'm changing the name of this video series to