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Hand Tracking directly in Godot using a MediaPipe Addon #godot #mediapipe #handtracking #gamedev
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Last Updated: October 17, 2026
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Summary
In this video I shared my first impressions on the XR setup on Found an awesome project on GitHub which ports the mediapipe library into planning on using this in either a 2D or a 3D game, but I'm not sure what all to add in the game. if you have any ideas, lmk. Finally sat down and figured out how to get the MediaPipe is a framework for building cross-platform multimodal applied ML pipelines from Google. I've struggled to re-create the popular "ghost" VR