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GPU Stress Testing 1
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Last Updated: October 18, 2026
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Summary
Have you ever tried to instantiate thousands of animated skinned meshes in a Unity scene? Even with By public demand we have decided to upload this video. Please take note that this sample was made for This video showcases the usage of multi_compile_instancing, UNITY_VERTEX_INPUT_INSTANCE_ID and UNITY_SETUP_INSTANCE_ID() WISHLIST ON STEAM: s.team/a/2338300 I experimented with rendering techniques and various forms of