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Accelerating Signed Distance Functions — Pacific Graphics 2025
Sphere Trace Collision in Niagara
Learning Continuous Mesh Representation with Spherical Implicit Surface
An Inverted Pyramid Acceleration Structure Guiding Foveated Sphere Tracing for Implicit SurfacesinVR
Animated Futurism Sculptures Using Implicit Surfaces
DIST: Rendering Deep Implicit Signed Distance Function With Differentiable Sphere Tracing
4D Ray Tracing: Moving Hyperspheres and Hypercubes Through a 3D Cross-Section
Implicit Surfaces & Independent Research
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Last Updated: October 16, 2026
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Summary
Screencast of example shaders/warping-gyroid.glsl from github.com/MacSlow/raymarching-vortrag. Full Presentation of our Eurographic 2020 paper Abstract : We introduce Segment This video presents our research paper "Accelerating Signed Distance Functions", published and presented at Pacific Graphics ... Files are available as a Tier 1 reward on my Patreon: patreon.com/c/GhislainGir The Game Tools extension is ... Authors: Zhongpai Gao (Shanghai Jiao Tong University )* Description: Abstract: In this paper, we propose a novel rendering pipeline for A Showcase for my TAMU Visualization Final Examination project. This same project (not this video) was also accepted for ... This video has been developed at the VISGRAF Laboratory (IMPA). How can we describe two-dimensional Online Graphics Course Raytracing 1: Ray- Authors: Shaohui Liu, Yinda Zhang, Songyou Peng, Boxin Shi, Marc Pollefeys, Zhaopeng Cui Description: We propose a ... This animation is a physically motivated ray-