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Java Game Programming Episodes 21-25: AI
Java 2D Pixel Game Tutorial - Episode 21 - Bad Guys Part 1
Part 5 - Basic Game Programming in Java - Shooting the Enemies
Java Game Development TUTORIAL - Episode #13 - ENEMY
Creating a Game in Java - Episode 8: An Enemy!
Java Game Programming 34 - Tracking Enemies
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Last Updated: October 15, 2026
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Summary
In this video, we will create a simple github: github.com/yoel123/yoel- 00:00 Intro 00:59 Recap 01:34 Moving The Switch 03:41 New Methods, Old We implement a very simple yet very useful and important This video shows how to handle collision between two circles. So, ~260 fps with xSplit, ~4600 fps without xSplit. Needless to say it's a CPU hog, but it does a great job, so I'm not complaining.
Java 2d Game Programming Episode 21 Enemy Class.pdf
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