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Inventory - How to Make a 2D Game in Java #27
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Java Game Development | Ep. 12: Inventory, Potions, and More!
Java Indie Game Devlog 03: Turned Based - Menus, Inventory, and Combat
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Last Updated: October 17, 2026
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This video is a sequel to the previous one in which I showed how to create and add Previous: youtu.be/buYSjkeRU9U Next (Route A): youtu.be/tp_hAwfgWTM Next (Route B): ... Welcome to the eleventh episode! In this episode we start the In this video, we implement the player's non solid objects can now be picked up, changed the graphics a little, but concentrating on the engine. Some simple collision detection using polygons, all items you see inherit a base entity class that are extended with different types; ... Created a simple Array list to hold Items which are Episode 16 of a development series of my Welcome to the third Brevity Devlog! In this episode I show you the new pixel perfect collision detection, redesigned Episode 12 of a development series of my This episode I focus on implementing the basic of the UI system to allow for combat controls. Basic attacking has been ...