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jMonkeyEngine - Advanced Vehicles
jMonkey Engine
01 Jmonkey Engine Game Develop Test
JmonkeyEngine - Procedural World
jMonkeyEngine 3.1 - Getting Started Ep. 3 | SceneComposer, Load Model, Physics, 3rd Person Camera
jMonkeyEngine Test 3
Prototyping a factory-building game with jMonkeyEngine [#1]
jMonkeyEngine SDK Alpha-2 (Scene Composing)
My Game in JMonkey Engine 3
jmonkeyengine - car driving
jMonkeyEngine SpaceShift Editor 0.9.2 What's new
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Last Updated: October 18, 2026
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Summary
Adding support for jmonkey vehicles to wheelspin instead of just rotation with the movement of the vehicle. So beautiful water rendered by the old jME2 engine. A tech-demo of advanced vehicles in Trying to create a "world" vibe with some nice vegetation. For this episode, you will have to watch Getting Started episode 2. The source code used in this application is available at: ... I've just changed the vehicle for another model (a very famous one) taken from Psionic Design, and added the capability of ... benckx.itch.io/elb Iterating on my little factory building sample project, I added a few functionalities: - Add machine based on ... Shows how you can add and link models to a scene in jMonkeyPlatform. A game I have been working on the last couple of months. Source code is available here: ... driving through a wall of boxes. The collision geometry of the car is a simplified trimesh model. ver. 0.9.2 -Implemented scene filters editing and provided API to support custom filters. -Added some build in filters.
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