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Interactive Dance Performance with KINECT & Max/MSP/Jitter
Create an Audio-Reactive Point Cloud using the Kinect 2 and Max/MSP/Jitter
Kinect v1 + Delaunay + Max/MSP
Kinect video overlay example | Max/MSP
Kinect Particle System with Max/MSP - TEST 01
Oculus Rift, Unity, Max/MSP, MU
Kinect to Max/MSP Test
Kinect to MaxMsp
Kinect using Max MSP
Patreon Patch Share | Unity Post Processing Bloom Implemented in Max/MSP
Max/Msp Jitter / Kinect sensor avatar control demonstration
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Last Updated: October 22, 2026
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Work in progress for an interactive instalation with avatering and sound. I would love to see this kind of interactive installations in a museum or on a festival :) Based on the amazing work of: Keijiro ... FOR ADVANCED PRACTICE: PERFORMANCE, TECHNOLOGY & INTERACTIVITY CLASS DANCER: MARIA KRANA VIDEO ... Delaunay triangulation using the Simple playful particle system built with Based on hand gestures we incorporated high color and visual shapes mixed with a compilation of music to perform a visual ... UPDATE: This effect is now part of the standard This is some quick demonstration footage of how the