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Maya 2011 Create and Control a Particle Swarm Tutorial by Stuart Christensen
Maya 2011 Directional Light Tutorial by Stuart Christensen
Maya 2011 Simple Light Dome Final Gathering Technique Tutorial by Stuart Christensen
Maya 2011 Kludge City Skyscraper Tutorial by Stuart Christensen
Maya Light Fog Tutorial by Stuart Christensen
Maya 2011 Mental Ray Portal Light Physical Sun and Sky Tutorial by Stuart Christensen
Maya 2011 Create CG Explosions in Space Tutorial by Stuart Christensen
Maya 2014 MIA Light Surface Shader and Object Based Lighting Tutorial by Stuart Christensen
Maya Create a 3D Galaxy Tutorial by Stuart Christensen
Maya Camera and Aim Tutorial Part 1 of 2 by Stuart Christensen
Maya 2011/2012 Global Illumination Render Basics Tutorial by Stuart Christensen
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Last Updated: October 21, 2026
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Summary
Sometimes all you need is a few lights and a couple of textures to create a So you need to create a scene where a gelatinous blob gets consumed by hungry insects or parasites. The perfect place to start is ... Get both feet on the ground by creating a simple landscape using the "Soft Modification" tool. In this There's nothing creepier than a swarm of creatures or slimey goo! This A directional light is the Sun. There's a few things you should really know about using a directional light and how to fine tune ... Mental Ray's Final Gather render ability is perfect for creating a scene that essentially has no lights yet creates a natural looking ... Does the thought of modeling a city full of skyscrapers make your brain melt? Relax! Ed Whetstone's Kludge City will take care of ... Learn how to assign a great looking atmospheric fog to a spot light in The Mental Ray Physical Sun and Sky indirect Outer space is awesome because it's anything you can imagine it to be! So you've built a super spaceship and it's cruising through space and you need some galaxies to zoom through at warp speed. Imagine a high speed car chase and news helicopter flying through the city as it captures the scene for all the viewers at home ... Global Illumination rendering with Mental Ray in
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