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MorphToSpline2
MCG Orbit
MorphToUV
MCG SymmetryRadial Modelling
MagnetsAdv1
3ds Max MCG Spherify
Pipes1
3dsmax2018 MCG Particle Splines
MCG Lightning1
Creating Procedural Buildings in 3ds Max 2017 using MCG
Berghoff Multi slicer pro
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Last Updated: October 18, 2026
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Summary
Modified version of ASlicer to give more control with Rotation and Tilt rather than just slicing in 90deg X/Y/Z. Valar Morghulis scriptspot.com/3ds-max/ Just a little something. A collaboration between myself and Martin Ashton. Built in 3ds Max Max Creation Graph. # Demonstrates a procedural workflow for creating building in 3ds Max 2017 using Max Creation Graph tools from GitHub.