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Mythruna - Even More Finalizing AI Code p2
Mythruna - Finalizing AI - Settlements
Mythruna - Path Following - Finish the Physics Control Live Stream
Mythruna - Path Following Live Stream
Mythruna - Finalizing AI Cont. Again - Bandit Camp
Mythruna - Finalizing AI - Bandit Camp
Mythruna - Finalizing AI Cont. - Bandit Camp
Mythruna - Path Following - Syncing Animation Live Stream
Mythruna - Path Following - MORE Finish the Physics Control Live Stream
Mythruna - Path Following - 'Flying' Paths Live Stream
Mythruna - Elastic Path Following Live Stream
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Last Updated: October 17, 2026
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Summary
Trying to stay motivated as we reach the end of this long AI refactoring. I'm beginning to see the light at the end of the tunnel. Making a final push to convert the last of the prototype Continuing to finish up the AI refactoring, tonight we'll be looking at porting the rest of the settlement management stuff we worked ... Again, continued from last week... continuing to finish up the AI refactoring. Essentially, we'll be working on whatever I'm working ... Trying to better sync the animation selection and speed to moving. For those who asked, here are some pertinent links: ... Extending last week's MOB type specific stuff to have 3D