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Testing Dean and Sam Winchester in openbor
OpenBOR - Testing Multiple Collision Boxes Per Frame
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Last Updated: October 20, 2026
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Summary
Hey guys, This video is a quick demonstration of a In this video I'm showing some progress of the I coded in multiple collision box per frame support to the engine several years ago, but left it undocumented until I could work outĀ ... Well, that sun didn't last for long did it? It's all good, the rest of the week is going to be gorgeous. Just some more fun As detailed in a previous video, I've replaced all of Restoring kick animations from earlier games into Galford sprite set. Some frankensprite work, but mostly hand drawn by yoursĀ ... Caution Beat 'em Up Games: Fictitious Violence and Fictitious Dangerous Stuntsā Hello, dear viewers! Today I will presentĀ ... A fan-made, non-profit homage to the