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Last Updated: October 18, 2026
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Summary
Eighth episode of the development log shows improvements to the application benchmarking and a rework of the grass shader. This series of videos will demonstrate my progress in making a Game Added a tasty optimization this morning. Each light source now only has its shadowmap updated if one or more axis aligned ... The 4th episode shows small improvements to the animation system and introduces the decal rendering system showing normal ... SUPPORT ON PATREON: patreon.com/pardcode GITHUB: github.com/pardcode/ For GMTK2023 I made my own game To try everything Brilliant has to offer—free—for a full 30 days, visit brilliant.org/OGLDEV/ . You'll also get 20% off an annual ... Patreon ▻ patreon.com/thecherno GitHub repository ▻ github.com/TheCherno/Hazel Instagram ... Now you can move the spaceship and the camera will it from behind (third person camera), there are different speeds and ...