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PBR based on WebGPU
Orillusion engine v0.6.7 has a great enhancement to rendering performamce!
Boolean is supported in Orillusion based on WebGPU
Light effect sample from Orillusion community using WebGPU
WebGPU | Box3D.js
Real-time spatial and multi-reflection sphere rendering based on WebGPU
WebGPU: I wrote a PBR/IBL renderer in 100% JavaScript
Unreal Engine 5.8.3 in Your Browser! | WebGPU + WebAssembly Demo
GUI feature is provided by Orillusion based on WebGPU
High-performance flying line using Orillusion based on WebGPU
WebGPU :: Rendering the future in Real-Time
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Last Updated: October 17, 2026
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Summary
Although 4K texture is good enough in most cases, we manage to support 8K anyway! # We could finally handle the mesh in Deeply grateful to the community developers! Sample link: ... I used Fable 5 to using Box3D with my custom This new feature could enhance the spatial effects apparently! Thanks for the great work from GUI provides high-performance user interface
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