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Last Updated: October 23, 2026
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Summary
A program I made in processing that deals with 7000 (or any amount you want) realtime Unoptimized version of the verlet integration solver. github.com/ProDCG/Collision-Simulation Inspired by "Pezzza's Work" and ... I updated the color formula. They used to use speed, but now they use speed^2. basically more HDR. I created a separate project in order to build my An improvement over the first system. The Just an another sprite used for