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Last Updated: October 18, 2026
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From Randy Gaul's tutorial, How to Create a Custom 2D I made this simple rigid body simulation for a small course on simulations at University. We could pick our own projects to work on ... Now with 100% more fluid dynamics! (They ARE darn slow though. Ah well! Optimization is no priority here) Tutorial: gamedev.tutsplus.com/tutorials/implementation/custom-2d- This is the showreel for "Endorphin", the software that's used for animating with "Euphoria", the Turn captions on please ! I have written this Change environments dynamically using Havok