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Real-time Procedural planet renderer in Java: Video 2
Real-time planet renderer, playing with atmosphere
XNA Planet Renderer - atmosphere & space flight
S&box Space Build - Planet Grass Renderer
XNA Planet Renderer Progress video
Planet Renderer
Planetary Terrain - Tree system work-in-progress
Procedural planet renderer
XNA Planetary Render Progress Video
Real-Time Procedural Planet Rendering
Real-time planet renderer, moon planets random variations
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Last Updated: October 18, 2026
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Summary
Link to my blog: gamedev.net/blog/1302-silviu-andreis-journal/ This shows the latest 惑星のリアルタイムレンダリングのデモです. 地形はパーリンノイズを用いてプロシージャルに生成しています. [ Features ] ... Added - new & more realistic post-processing shaders (gamma-filter, low-intensity noise, vignetting, bloom) - lots of optimizations ... Alright, I've vanished back into the abyss for a while to work on I've been playing with the QuadTree depth and the LOD levels when I made this video to try and solve some of the popping in/out ... Updated version, showing the improvements I have made over the last few weeks (most of them are not actually visible!). Added: ... This is a preview of the new tree and foliage system that is still under way. This video shows the status of my My final year project :-). I didn't have much time to do this, roughly half year. However, I had to dedicate time to other subjects as ...