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DOS Programming - creating a chess board
DOS Nostalgia Podcast #17: Challenges of learning DOS programming (with John Connolly)
I was programming in the 1980s. Now I’m going back to DOS.
DOS Game Programming in 2019
Building a Retro DOS Game Engine in Borland C++ | Video Game Anachronism Ep.1
Making a Retro DOS Game with Claude Code
I wrote an OpenGL first-person demo for DOS (256 colors, dithering, OSMesa)
MS-DOS -- Some programs I've written! Test video.
How to write a Solitaire game (DOS programming)
Let's Code MS DOS 0x18: VGA Plasma
Let's Code MS DOS 0x0A: Single Cycle SoundBlaster Playback!
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Last Updated: October 20, 2026
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Just some sample programs I wrote to test my XEngine for Turbo Pascal 7.0: xengine.hhdns.pl XBall game source code: xengine.hhdns.pl/files/src/XBALL. In this third part of the series "Let's Code: MS- Support the channel: ko-fi.com/ncot_tech Modern This is a brief look at getting some In this first episode of Video Game Anachronism, I begin building a retro Try FloppyDOS - floppydos.com/ What happens when you mix AI with old school games? In this video, we try to build a retro ... In this tool-assisted education video I create a simple FPS style walking and jumping scene for OpenGL, with DJGPP, in Earlier this year, I recorded a video series to teach you how to writing FreeDOS programs in the C The plasma is a staple of the demo scene effects. You can find it on all platforms: PC, C64, Amiga, Atari… So why don't we code ... This is the second part in the Let'sCode MS-