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Programming the MEGA65 [2]: Graphics in Basic
Programming the MEGA65 [12]: Snake in Assembler
Programming the MEGA65 [10]: Goodbye to BASIC
Programming the MEGA65 [9]: Peeks and Pokes
Programming the MEGA65 [13]: Snake in Assembler - Part 2
Programming the MEGA65 [11]: Basics of Assembler
💾 Program Your First MEGA65 BASIC Game in 15 Minutes!
Programming the MEGA65 [0]: Trailer
Programming the MEGA65 [5]: Debugging
MEGA65 Programming Easy Flash
Programming the MEGA65 [7]: Sounds in Basic
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Last Updated: October 21, 2026
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Summary
Memory access and orgnaization in Basic and also in Assembler on the Commodore 65. In this video I go through making a graphical Hunt the Wumpus game on the This (and the following 2 lessons) will be more of a kind "learning by doing"-lesson. It gives an idea on how to programm snake in ... Last Lesson on Basic - showing some advanced constructs. Trivia: In addition - this is my first experimen with a "green room" - not ... One of the last Basic lessons - preparing out way towards assembler. This Trailer explains why it is important to write software for the How to debug on the Commodore 65. sy2002 has rewritten the PLA for the C64 core making it so compatible that you can now flash easyflash cards with your