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Last Updated: October 16, 2026
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Summary
gamedev code: github.com/amengede/getIntoGameDev playlist: ... Code: github.com/gokmavisianka/ShadowCasting Edit: Since I used the time.sleep() method in the old code, the FPS value ... This is an update to my raycasting game, introducing reflections, blocks with half heights, Since the last video I've fixed the outer edges issue and reworked the line of sight system to work with Hello guys! After avoiding OpenGL for a long time, I decided to try adding some shaders to my raylib game to After 3 years since the last video I finally had the courage to make and upload another one. This time, about a subject that I was ...