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C++ Swarm Shooter with Raylib (no Engine) - adding a camera (#2)
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Last Updated: October 20, 2026
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Summary
A short tutorial on how 2d Cameras work in A step by step guide on how to implement 2D pixel art animation in both demos have almost same engine , except rendering. i guess, sdl much slower bcs of sdl_ttf library . And maybe bcs Camera movement in game development is so important. So in this Godot 4 tutorial I want to explain everything there is to know ... this video is about my experience using SDL and brilliant.org/ClearCode/ for a Brilliant subscription with a 20% discount on the annual subscription and 30 day ... Timestamps: 00:53: Prerequisites 01:44: Setup Thanks for watching! Join my discord: discord.gg/3FxVWRDdXD Support me on Patreon: ... Get my premium monthly newsletter - gamemakerstoolkit.com/digest/ Making a 2D game? Then you'll need to code a ... Last time, we got displaying the 2D world working, but there was a big problem. The camera wasn't following scarfy (the player) ... In this tutorial video, we will show you how to use a 2D camera in Welcome to this series building a Swarm Shooter in C++! Time to add a