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DEVELOPING A BULLET HELL GAME | Bullet Hell Devlog #1
Bullet Hell in C (devlog: 1) - Making Levels
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Devlog 1 - Making A Bullet Hell Game In A Month - 24 Days To Go
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Last Updated: October 18, 2026
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Summary
Here is the first progress video for my new Taking the plunge and making my first ever Youtube indie Latest update, added basic AI, added the flashing lights. The jittering rotation when turning is only on he video for some reason. PLAY HELLSPAWN: okay-cam.itch.io/hellspawn ⛧ I've been working on a Wishlist Scathe Now: bit.ly/PlayScathe In the first Watch me on Twitch: twitch.tv/deusverve Support me on Patreon: patreon.com/DeusMakesGames Project ... you can the video about my old prototype here: youtube.com/watch?v=k7Z5SubqkKU. Dive into the chaotic world of indie game development in this first Dev Thoughts: *"Sharing 30 sec of my 3D Finally a new project is unveiled! I'm setting out to make a I have been trapped in a cycle of rewriting various level editing methods. I think I have finally escaped. 8-direction animation ... I decided to make a game in a month inspired by Nulcear Throne and Das Chala's