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perfume-dev with Ruby/SDL
Whac-a-Mole! : Ruby SDL2 bindings demo
Gosu Ruby OpenGL Zoom
perfume-dev with Ruby/SDL (2)
誰得Ruby/SDLシューティング(未完成)
TetraCity - commentary 1
perfume-dev with Ruby/SDL (3)
Ruby Game Demo
SDL/OpenGL Ruby Powered - Scroll
Nebular Gauntlet Demo
youtube_forklift.avi
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Last Updated: October 20, 2026
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Summary
Lags because of the capture. Very fast actually. Simply testing what could be done using the amazing Ruby Language ! :) Finally made transparency working ! Remember that this is only a test room for now, so that textures don't match very well with the ... sourcecode is here: github.com/authorNari/perfume-dev-rubysdl2d. github.com/vaiorabbit/sdl2-bindings-whacamole. The same work as before, trying a Zoom Function. source code is here: github.com/authorNari/perfume-dev-rubysdl2d. gccsap.com/projects/13 参照のこと. Demo of the first milestone of the new game I am designing and developing called TetraCity. I am using the Ruby language along ... This is a short video showing my in-development C++ Game. This shows the player moving through the levels avoiding the car ... Things are about to get wild ! - animated sprite - scrolling camera. Still looking to the best camera adjustment. Video screen capture of Nebular Gauntlet, which uses Petite envie d'essayer de créer un jeu arcade de conduite de chariot élévateur. On ne le voit pas pour le moment, mais c'est ...