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Last Updated: October 20, 2026
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Summary
The basic UI for my game's character I've created a 3D modeling tool using A first look at the Material & Light Hi everyone! I'm back again with great news! I'm currently making a 2D SpriteBatch performance testing with This is the first video in a series showing the progress on my homebrew C# Game This demo demonstrates full aerodynamic model of an fighter jet with real Thrust Vectoring. It uses own written Just me trying to implement Projective texturing in a C Just me messing with render texture in Using a custom shader effect to produce a ripple effect and call it from a c# xaml metro app via