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Slick2D Tests - JBox2D/Phys2D
Dynamic Lighting Test - Java
tToA Engine Test #2 built using Slick2D
Heist - Dynamic Lighting Demo
Game Test 01 - (Lightweight Java Game Library + Slick2D.Utils)
Shader Fundamentals - Image Based Lighting
Slick2D Tutorial - Particle Effects
Light Engine Test #1
Game Programming | Tiled Lighting System #6
Physics Engine Test Demo 1 - Slick2D library Java
Image based lighting test
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Last Updated: October 19, 2026
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Summary
I've written a small simulation for a wizard game. You can walk through a big world and you can cast green fire balls. I've written an algorithm to generate 2D spaceships from a seed. The mechanics are not complete but it's possible to get more ... I've experimented a little bit with some Java physics libraries. This This is my first successful attempt at making dynamic The second video showing off the new engine being written by Plissken using Java and Get the Shaders for this Video here ➜ github.com/Broxxar/ImageBasedLighting Support me on Patreon ... In this tutorial I will show you how to use Particle Effects in In this set of tutorials i will show you how to implement a 2D tile Basically the same as my previous video (Faux GI