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GDevelop Sonic Project - Enemies, Homing attack and wall jumping
Sonic Volt - Combo testing | GDevelop
Sonic Colliders - Enemy AI | GDevelop
Sonic Frontline - Breakable obstacles | GDevelop
Sonic Volt - Combat progress | GDevelop
Sonic Colliders - Combat | GDevelop
Sonic Volt - Combo testing 2 | GDevelop
Look, move and stop - Part 3 | Sonic in GDevelop
SONIC--The Coin Picker made with gdevelop 5(Trailer)
The Run, the Roll and the Spindash - Part 4 | Sonic in GDevelop
Sonic Frontline - Homing & dash (Momentum edition) | GDevelop
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Last Updated: October 19, 2026
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Summary
here I leave a small process of the Peel-out the pace! - Part 5: -Here we do some fixes on the sprite rotation and camera delays, and we recreate the Super Peel-Out ... My next game (and first game in Look, move and stop - Part 3: -The movement of the camera of Classic The Run, the Roll and the Spindash - Part 4: -Here I make the rolling mechanic, along with the spindash variations from