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Developments
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First tests on Variable Resolution in DualSPHysics (SPH on GPU)
SPH test
SPH resolution comparison
SPH Case Study GPU vs CPU
Mars collision with rogue planet (SPH simulation)
webgpu sph real time simulation, 60fps 8substebs (480hz) 100k particles
Blender Cycles/SPH Fluid Test
SPH test Cycles render in Blender
SPH subsonic turbulence: resolution study
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Last Updated: October 21, 2026
Summary
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Summary
new version: youtu.be/34LFK77FGKI First render of my In this Ansys Rocky How-to video, you will learn everything you need to know to get started with Smoothed-Particle ... I made acomparison for two different GPU, the speed Up against CPU in WeldForm own Simulation of the flow around a moving square inside a rectangular box using the shifting & splitting algorithm by Vacondio et al., ... Particles - 62980 Smoothing length - 1.7px Stiffness - 1000. A comparison between 4 resolutions. Resolution in Mars collision with a small rogue planet at about 11.2 km/s. Simulated using OpenSPH software. About 22 hours computing time ... Wanted to test cycles on an animation, and had just found out about the newish particle fluid types in blender, so thought I would ... Smoothed Particle Hydrodynamics calculation of driven, subsonic, compressible turbulence. Cross section slices showing ...