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OLD: Neos VR Tutorial: Graphing audio with AudioSourceWaveformMesh
Mesh Based Visualiser for Audio in Neos VR
What Is Neos VR
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Last Updated: October 17, 2026
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After splatting a few bugs, I'm now able to link Wave Multipliers together as (and with) Wave Nodes, to layer extra tones together. I took the code from the Wave Components I've been making, and stuck it in the LogiX node system so I can use the connection ... It's a nasty, primitive implementation on my part, but hey, it gets me eyes on the No triggering yet, it just windows by the current audio buffer. I'll probably add triggering next so regular The game is free so support the creator on Patreon patreon.com/frooxius/posts What you can do in
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