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Using Routines to Control Sound and GUI Objects in SuperCollider
SuperCollider Demo: Troubleshooting Your MIDI Setup In SuperCollider
Hydra Processing SuperCollider Kinect
SuperCollider Live Coded Improvisation - 15 March 2025
How to play a composition like an instrument in SuperCollider
SuperCollider Live Stream 2018.08.23 Wind Controller Experiments
SuperCollider--Vocoder Graphical User Interface
SuperCollider, OSCulator and Wiimote
21: Inventing ways to play an instrument - Musical Sound Design In Supercollider
Guitar + Gamepad & Wii Remote # SuperCollider
VisualSynth - A Processing + SuperCollider project (Hands On)
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Last Updated: October 19, 2026
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Summary
I'm doing some research into algorithmic organisation of rhythm these days. Here's an experiment with composing rhythms as a ... Some introductory techniques for using TouchOSC and the OSC protocol to create custom external Here is a quick troubleshooting video on MIDI protocol and what to do when you don't hear your MIDI instrument upon evaluating ... Example to connect Processing, Hydra and A live coded improvisation performed at the Sign up to my newsletter: madskjeldgaard.dk/newsletter/ This talk was given at the online In this video, after noodling around with Ndef and filtered pink noise, I connect, test, and play an electronic wind instrument ... Hello Everyone! This is my project I have been working on for my Sound Design and Processing class using Tutorials I'll include here will share some of the knowledge I collected over the years of studying musical composition and sound ... I've built a Guitar with an embedded Gamepad on the body and 4 buttons on the neck back and wrote a Program in VisualSynth, an uninspiring name for a fun music tech project. This is functional beta, has a few kinks to be ironed out, but an ...