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Structured Meshing Strategies for Triangular Geometry
HodgeNet: Learning Spectral Geometry on Triangle Meshes (SIGGRAPH 2021)
Vectorized Half-Edge Implementation for Triangle Meshes
MeshGPT: Generating Triangle Meshes with Decoder-Only Transformers
Raymarched Microgeometry on Triangle Meshes
Math for Game Developers - Triangle Meshes
Data Approximation over Triangle Meshes
Math for Game Developers - Triangle Mesh Normals
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Last Updated: October 20, 2026
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Summary
This video accompanies the paper, "Developability of In this video, we demonstrate two structured Webpage: dsmirnov.me/smirnov/hodgenet github.com/dmsm/HodgeNet/ Dmitriy Smirnov, Justin Solomon. SIGGRAPH ... I show how to initialize a half Finally finished a good implementation of static In this project, we present a rendering technique for efficiently adding detail to the surface of Lecture 11: In this lecture, professor Hamann covers data approximation over Wherein we apply normal vectors to our