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Last Updated: October 21, 2026
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Summary
Episode 9! We Push the "new character" logic and take our first step onto the world map This is a outstanding Episode 7!Doing the First Half of the character UI prefab. the center key to what will be the logic tornado This is a outstanding Episode 6! Some More Light Stuff, Make the world map and camera system This is a outstanding Episode 11! Creating the Battle Que system, and see how we add Status effects. This is a outstanding Episode 12! Building the start of the character battle system. This is a outstanding Episode 13! Continuing with the Action Selection and the Action menu animations. This is a outstanding Episode 2! we continue builing the foundations of the game, working with prefabs! no The Start!! we build the foundation of the game, starting with all the Main UI elements. no Episode 5! We start to link our systems together and make our first template This is a outstanding Episode 4! Someone say Hashtables? lets make Some!! This is a outstanding Episode 10! We Start the Actual Episode 14! Working on the Action Que system, and seeing what it is to Select a action in the combat system. This is a outstanding ...