hex game - preview card placement with trace from UI to world in UE4
UE4 - Hex Fusion 2 - UI & Gameplay Demo
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Last Updated: October 19, 2026
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Summary
So this is basically an explanation of how to fix the performance issue I had from following this Hex based, terrain type and height weighted pathfinding using blueprints in Here is a quick breakdown of my new hex tile functions and what I learned tackling this effect over the past few weeks. Was a fun ... Over the past few months I've been working on the project on and off. It's now starting to come together with the main UI elements ...