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Last Updated: October 19, 2026
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This is a devlog about character control not standing on the edge of a platform or box properly because of raycast issues. If your Unit animations are not behaving the way you want, here are the things you can look at to try and fix it. Community forums: ... We should not be able to pick an object if we are too far away from it, right? There was a little Steps to help you easily debug issues in your games. In this video, I demonstrate how to detect an issue in