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Last Updated: October 20, 2026
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Summary
Each track piece has a Rigidbody, and all the pieces are connected each other by HingeJoint. This Asset is a realistic wheeled This is a part of my game project, using Each track contains 114 separate Rigidbodies and Colliders. This is what I have done this month with my store.steampowered.com/app/1005730/The_First_Track/