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Source SDK: How to change the Gravity
Source SDK test - Destructible environment
Source SDK Hammer - Destroying a building made of physbox with a brush tank
Source SDK gravity test
Source SDK - Destructible environment (update)
Physbox Destruction & Sweet Riffage
Physbox Floor
Source SDK - How to change gravity in your map / Parts of map
Source SDK in 45 seconds - Making objects have physics
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Last Updated: October 19, 2026
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Summary
[UNCOLVED] How can I fix this: ------------------- When I Convert a box to "func_physbox" and place it far from ground, it treats look ... Basically fake DMM. Really fun to play with. -- r-saam.co.uk/ Meet the point_gravity_well and the trigger_gravwell. This is a project I have been working on over the last few weeks. A tutorial on how to change the Testing destructible environment, using so many func_physbox objects that it is unrealistic to actually use for gameplay. A little test from a while back. In the Telsin 5 map I'm working on, there are This is just an update the destructible environmen I posted earlier. I did not the way the earlier version looked or performed. Download here (BSP): hotfile.com/dl/85657939/c07bf8a/DMMHouse_ByRobin.rar.html FPS Banana: ... Since it's been a while since I uploaded any Want a house to fall down? Boulders to come cascading down a mountain? How about a castle wall to be smashed into bricks?